| | |
| | | </uv-upload> |
| | | </view> |
| | | </view> |
| | | <view class="temp_item" v-if="!isEditMode"> |
| | | <view class="title"> |
| | | 预制动画 |
| | | </view> |
| | | <view class="item"> |
| | | <uv-radio-group v-model="selectedPreset" placement="column" @change="changePreset" labelSize="26rpx"> |
| | | <uv-radio |
| | | class="spec_radio" |
| | | v-for="(item, index) in presetList" |
| | | :key="index" |
| | | :label="'预制动画:'+item.name+'('+item.fpsTotal+'帧)'" |
| | | :name="item.name"> |
| | | </uv-radio> |
| | | </uv-radio-group> |
| | | </view> |
| | | </view> |
| | | <view class="temp_item"> |
| | | <view class="title"> |
| | | 屏幕规格 |
| | |
| | | </view> |
| | | <view class="item"> |
| | | <uv-button text="编辑" @click="popupAnimationOpen(index)" shape="circle" size="small" color="linear-gradient( 142deg, #6FD2FF 0%, #268DFF 100%)"></uv-button> |
| | | <uv-button text="复制" @click="copyFrame(index)" shape="circle" size="small" color="linear-gradient( 142deg, #FFB347 0%, #FF8C00 100%)"></uv-button> |
| | | </view> |
| | | </view> |
| | | </view> |
| | |
| | | <!-- 动画弹出框 --> |
| | | <uv-popup ref="popupAnimation" mode="center" @change="changeAnimation" :safeAreaInsetTop="false" :safeAreaInsetBottom="false" :zoom="false" duration="0"> |
| | | <view class="animation_pixel"> |
| | | <view class="back_btn" @click="popupAnimationClose"> |
| | | <view class="back_btn" v-show="false" @click="popupAnimationClose"> |
| | | <uv-icon name="arrow-leftward" color="#333" size="30"></uv-icon> |
| | | </view> |
| | | <!-- 操作按钮 --> |
| | | <view class="controls" style="left: 30rpx;"> |
| | | <uv-button type="primary" :plain="true" :text="showControls ? '收回' : '操作'" @click="toggleControls"></uv-button> |
| | | <uv-button type="success" :plain="true" :text="showControls ? '收回' : '操作'" @click="toggleControls"></uv-button> |
| | | </view> |
| | | |
| | | <!-- 动画按钮 --> |
| | | <view class="controls" v-if="showControls"> |
| | | <uv-button type="primary" :plain="true" text="分辨率" @click="changeRatio()"></uv-button> |
| | | <!-- <uv-button type="primary" :plain="true" text="分辨率" @click="changeRatio()"></uv-button> --> |
| | | <uv-button type="primary" :plain="true" text="颜色" @click="changeColor()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="添加文字" @click="addText()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="左移" @click="shiftLeft()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="下移" @click="shiftDown()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="右移" @click="shiftRight()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="文字" @click="addText()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="清除" @click="clear()"></uv-button> |
| | | <uv-button type="primary" :plain="true" text="保存" @click="clickSaveData"></uv-button> |
| | | </view> |
| | | |
| | | <!-- 文字生成图形 --> |
| | | <canvas canvas-id="myCanvas" id="myCanvas" class="canvas" :style="{ width: canvasWidth + 'px', height: canvasHeight + 'px' }"></canvas> |
| | | <!-- canvasWidth:{{ canvasWidth }} | canvasHeight:{{ canvasHeight }} --> |
| | | |
| | | <view class="pixel_grid" @touchstart.prevent="handleTouchStart" @touchmove.prevent="handleTouchMove" |
| | | @touchend.prevent="handleTouchEnd" @touchcancel.prevent="handleTouchEnd" |
| | | :style="{ |
| | | gridTemplateRows: `repeat(${height}, 1fr)`, |
| | | gridTemplateColumns: `repeat(${width}, 1fr)` |
| | | }"> |
| | | <view class="pixel_cell" v-for="(cell, cellIndex) in pixelData" :key="cellIndex"> |
| | | <view class="pixel_cell_item" :style="{ backgroundColor: cell }"></view> |
| | | <!-- 点阵图 --> |
| | | <scroll-view scroll-x @scroll="handleScroll"> |
| | | <view |
| | | class="pixel_grid" |
| | | @touchstart.prevent="handleTouchStart" |
| | | @touchmove.prevent="handleTouchMove" |
| | | @touchend.prevent="handleTouchEnd" |
| | | @touchcancel.prevent="handleTouchEnd" |
| | | :style="{ |
| | | gridTemplateRows: `repeat(${height}, 1fr)`, |
| | | gridTemplateColumns: `repeat(${width * (modeVal == 2 ? 10 : 1)}, 1fr)`, |
| | | width: modeVal == 2 ? '1000vw': '100vw', |
| | | }"> |
| | | <view class="pixel_cell" v-for="(cell, cellIndex) in pixelData" :key="cellIndex"> |
| | | <view class="pixel_cell_item" :style="{ backgroundColor: cell }"></view> |
| | | </view> |
| | | </view> |
| | | <view style="height:20vh;"></view> |
| | | </scroll-view> |
| | | <view class="exit_btn"> |
| | | <uv-button type="success" :plain="true" text="退出" @click="popupAnimationClose"></uv-button> |
| | | </view> |
| | | </view> |
| | | </uv-popup> |
| | |
| | | <!-- 分辨率 --> |
| | | <uv-picker ref="pickerRatio" :columns="columnsRatio" @confirm="confirmRatio"></uv-picker> |
| | | |
| | | <!-- 颜色 --> |
| | | <!-- 颜色选择器 --> |
| | | <uv-popup ref="pickerColor" mode="bottom" round="10" :closeable="true"> |
| | | <view class="color_list"> |
| | | <view class="color_item" v-for="(item, index) in colorList" :class="{ hover: color === item }" :key="index" :style="{ backgroundColor: item }" @click="clickColor(item)"></view> |
| | | <scroll-view scroll-y :show-scrollbar="false" class="color-picker-scroll"> |
| | | <view class="color-picker-wrapper"> |
| | | <view class="color-picker-inner"> |
| | | <x-color-picker |
| | | v-model="color" |
| | | :show-alpha="false" |
| | | :save-history="true" |
| | | :options="pickerOptions" |
| | | @confirm="onColorConfirm" |
| | | @cancel="onColorCancel" /> |
| | | </view> |
| | | </view> |
| | | </scroll-view> |
| | | </uv-popup> |
| | | |
| | | <!-- 添加文字弹窗 --> |
| | | <uv-popup ref="popupText" mode="center" round="10" :safeAreaInsetTop="false" :safeAreaInsetBottom="false" :zoom="false" duration="0"> |
| | | <view class="text_popup"> |
| | | <view class="text_popup_title">添加文字</view> |
| | | <view class="text_popup_item"> |
| | | <view class="text_popup_label">文字</view> |
| | | <view class="text_popup_input"> |
| | | <uv-input placeholder="请输入文字" border="none" v-model="tempText" fontSize="16px" |
| | | customStyle="background: #ECEFF6;padding:8px 10px;border-radius: 6px;"></uv-input> |
| | | </view> |
| | | </view> |
| | | <view class="text_popup_item"> |
| | | <view class="text_popup_label">类型</view> |
| | | <view class="text_popup_type"> |
| | | <uv-radio-group v-model="textType" placement="row" labelSize="16px" style="gap:10px;"> |
| | | <uv-radio label="覆盖" name="overwrite"></uv-radio> |
| | | <uv-radio label="追加" name="append"></uv-radio> |
| | | </uv-radio-group> |
| | | </view> |
| | | </view> |
| | | <view class="text_popup_btn"> |
| | | <uv-button type="info" text="取消" @click="closeTextPopup"></uv-button> |
| | | <uv-button type="primary" text="确定" @click="confirmAddText" customStyle=""></uv-button> |
| | | </view> |
| | | </view> |
| | | </uv-popup> |
| | | |
| | |
| | | import { |
| | | templeteAdd, |
| | | templeteInfo, |
| | | templeteEdit |
| | | templeteEdit, |
| | | templeteList |
| | | } from '@/api/api.js' |
| | | let ctx = null |
| | | export default { |
| | |
| | | { |
| | | name: '动画帧切换', |
| | | val: 1 |
| | | }, |
| | | { |
| | | name: '滚动动画', |
| | | val: 2 |
| | | } |
| | | ], |
| | | modeVal: 0, |
| | |
| | | // columnsRatio: [ |
| | | // ['12*24'] |
| | | // ], |
| | | colorList: [ |
| | | '#FF0000', |
| | | '#00FF00', |
| | | '#0000FF', |
| | | '#FFFF00', |
| | | '#FFA500', |
| | | '#800080', |
| | | '#00FFFF', |
| | | '#FFC0CB' |
| | | ], |
| | | fpsIndex: 0, |
| | | color: '#FF0000', |
| | | gridRect: null, |
| | | pickerOptions: { |
| | | width: '50%', |
| | | }, |
| | | fpsList: [], |
| | | tId: '', |
| | | tempInfo:{}, |
| | |
| | | previewTimer: null, |
| | | previewWidth: 24, |
| | | previewHeight: 12, |
| | | showControls: false |
| | | |
| | | showControls: false, |
| | | scrollLeft: 0, |
| | | textType: 'overwrite', |
| | | tempText: '', |
| | | presetList: [], |
| | | selectedPreset: '', |
| | | isEditMode: false, |
| | | } |
| | | }, |
| | | computed: { |
| | |
| | | this.tId = opt.id |
| | | this.getTempleteInfo() |
| | | this.titleName = '编辑模版' |
| | | this.isEditMode = true |
| | | } |
| | | else{ |
| | | this.titleName = '新增模版' |
| | | this.isEditMode = false |
| | | this.getPresetList() |
| | | } |
| | | }, |
| | | onShow() { |
| | |
| | | } |
| | | }, |
| | | methods: { |
| | | getPresetList() { |
| | | templeteList({ |
| | | userId: 1, |
| | | pageNum: 1, |
| | | pageSize: 99 |
| | | }).then(res => { |
| | | console.log('预制动画列表-------', res.rows) |
| | | if(res.code == 200){ |
| | | this.presetList = res.rows || [] |
| | | } |
| | | }) |
| | | }, |
| | | changePreset(val) { |
| | | const preset = this.presetList.find(item => item.name === val) |
| | | if (preset) { |
| | | this.specVal = preset.screen |
| | | this.modeVal = preset.mode |
| | | this.total = preset.fpsTotal |
| | | this.speed = preset.speed |
| | | if (preset.fpsList) { |
| | | this.fpsList = JSON.parse(preset.fpsList) |
| | | } |
| | | } |
| | | }, |
| | | handleScroll(e){ |
| | | this.scrollLeft = e.detail.scrollLeft |
| | | }, |
| | | // 获取编辑详情 |
| | | getTempleteInfo(){ |
| | | templeteInfo(this.tId).then(res=>{ |
| | |
| | | return this.mergeRowsToString(item) |
| | | }); |
| | | this.fpsTotal = this.total |
| | | } else if (this.modeVal == 2) { |
| | | const scrollFrames = this.generateScrollFrames(this.fpsData[0]); |
| | | const parsedData = scrollFrames.map(item => { |
| | | return this.toSnakeData(item, this.specWidth); |
| | | }); |
| | | this.animationData = parsedData.map(item => { |
| | | return this.mergeRowsToString(item); |
| | | }); |
| | | this.fpsTotal = scrollFrames.length; |
| | | } |
| | | console.log('animationData--------', this.animationData) |
| | | |
| | |
| | | changeColor() { |
| | | this.$refs.pickerColor.open(); |
| | | }, |
| | | clickColor(item) { |
| | | console.log('confirmColor---', item); |
| | | this.color = item; |
| | | onColorConfirm(colorObj) { |
| | | this.color = colorObj.hex; |
| | | this.$refs.pickerColor.close(); |
| | | }, |
| | | onColorCancel() { |
| | | this.$refs.pickerColor.close(); |
| | | }, |
| | | changeRatio() { |
| | |
| | | console.log('ratio---', ratio[0]); |
| | | this.height = Number(ratio[0]); |
| | | this.width = Number(ratio[1]); |
| | | this.canvasWidth = this.width * 10; |
| | | this.canvasWidth = this.width * (this.modeVal == 2 ? 10 * 10 : 10); |
| | | this.canvasHeight = this.height * 10; |
| | | // 重新初始化一维数组 |
| | | this.pixelData = new Array(this.height * this.width).fill('') |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | this.pixelData = new Array(this.height * colCount).fill('') |
| | | console.log('pixelData---', this.pixelData); |
| | | }, |
| | | // 预先获取像素网格的位置信息 |
| | |
| | | getCellByTouch(touch, cb) { |
| | | this.getGridRect(rect => { |
| | | if (!rect) return |
| | | const x = touch.clientX - rect.left |
| | | const x = touch.clientX + this.scrollLeft |
| | | const y = touch.clientY - rect.top |
| | | const cellWidth = rect.width / this.width |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | const cellWidth = rect.width / colCount |
| | | const cellHeight = rect.height / this.height |
| | | const colIndex = Math.floor(x / cellWidth) |
| | | const rowIndex = Math.floor(y / cellHeight) |
| | | //console.log('colCount', colCount, 'rowIndex', rowIndex, 'colIndex', colIndex, x, cellWidth) |
| | | if ( |
| | | colIndex >= 0 && colIndex < this.width && |
| | | colIndex >= 0 && colIndex < colCount && |
| | | rowIndex >= 0 && rowIndex < this.height |
| | | ) { |
| | | cb({ |
| | |
| | | handleClick(rowIndex, colIndex) { |
| | | console.log(rowIndex, colIndex) |
| | | // 计算一维数组的索引 |
| | | const index = rowIndex * this.width + colIndex |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | const index = rowIndex * colCount + colIndex |
| | | // 如果当前像素有颜色,则清除;如果没有颜色,则添加当前选择的颜色 |
| | | const currentColor = this.pixelData[index] |
| | | const newColor = currentColor ? '' : this.color |
| | |
| | | }, |
| | | clear() { |
| | | ctx && ctx.clearRect(0, 0, 1000, 1000) |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | // 将所有像素点设置为空字符串 |
| | | this.pixelData = new Array(this.height * this.width).fill('') |
| | | this.pixelData = new Array(this.height * colCount).fill('') |
| | | }, |
| | | shiftLeft() { |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | for (let r = 0; r < this.height; r++) { |
| | | const rowStart = r * colCount |
| | | const row = this.pixelData.slice(rowStart, rowStart + colCount) |
| | | const shifted = row.slice(1).concat(row.slice(0, 1)) |
| | | for (let c = 0; c < colCount; c++) { |
| | | this.$set(this.pixelData, rowStart + c, shifted[c]) |
| | | } |
| | | } |
| | | }, |
| | | shiftRight() { |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | for (let r = 0; r < this.height; r++) { |
| | | const rowStart = r * colCount |
| | | const row = this.pixelData.slice(rowStart, rowStart + colCount) |
| | | const shifted = row.slice(colCount - 1).concat(row.slice(0, colCount - 1)) |
| | | for (let c = 0; c < colCount; c++) { |
| | | this.$set(this.pixelData, rowStart + c, shifted[c]) |
| | | } |
| | | } |
| | | }, |
| | | shiftDown() { |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | const lastRowStart = (this.height - 1) * colCount |
| | | const lastRow = this.pixelData.slice(lastRowStart, lastRowStart + colCount) |
| | | for (let r = this.height - 1; r > 0; r--) { |
| | | const currentStart = r * colCount |
| | | const prevStart = (r - 1) * colCount |
| | | for (let c = 0; c < colCount; c++) { |
| | | this.$set(this.pixelData, currentStart + c, this.pixelData[prevStart + c]) |
| | | } |
| | | } |
| | | for (let c = 0; c < colCount; c++) { |
| | | this.$set(this.pixelData, c, lastRow[c]) |
| | | } |
| | | }, |
| | | toggleControls() { |
| | | this.showControls = !this.showControls; |
| | |
| | | popupAnimationOpen(index){ |
| | | this.$refs.popupAnimation.open(); |
| | | this.fpsIndex = index |
| | | this.canvasWidth = this.width * (this.modeVal == 2 ? 10 * 10 : 10); |
| | | |
| | | if(this.fpsList[this.fpsIndex] == null){ |
| | | console.log('第一次编辑-----null') |
| | | this.pixelData = new Array(this.height * this.width).fill('') |
| | | let pointCount = this.height * this.width |
| | | if (this.modeVal == 2) { |
| | | pointCount *= 10 |
| | | } |
| | | this.pixelData = new Array(pointCount).fill('') |
| | | }else{ |
| | | console.log('已编辑过-----') |
| | | this.pixelData = this.fpsList[this.fpsIndex] |
| | |
| | | // 关闭模版动画 |
| | | popupAnimationClose(){ |
| | | this.$refs.popupAnimation.close(); |
| | | this.pixelData = new Array(this.height * this.width).fill('') |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | this.pixelData = new Array(this.height * colCount).fill('') |
| | | }, |
| | | // 复制当前帧 |
| | | copyFrame(index) { |
| | | uni.showModal({ |
| | | title: '提示', |
| | | content: '确定要复制当前帧吗?', |
| | | success: (res) => { |
| | | if (res.confirm) { |
| | | const source = this.fpsList[index]; |
| | | const copy = source ? [...source] : null; |
| | | this.fpsList.splice(index + 1, 0, copy); |
| | | this.total = this.fpsList.length; |
| | | uni.showToast({ |
| | | title: '复制成功', |
| | | icon: 'success', |
| | | duration: 1500 |
| | | }); |
| | | } |
| | | } |
| | | }); |
| | | }, |
| | | // 屏幕规格 |
| | | changeSpec(e) { |
| | |
| | | const rowStrings = rows.map(r => r.join('')) // 每行合并 |
| | | return rowStrings.join('') // 所有行合并 |
| | | }, |
| | | // 生成滚动动画帧数据(modeVal==2) |
| | | // 从点阵图左侧开始,按照设定分辨率窗口提取动画帧,每帧左移3个像素,剩余全空时停止 |
| | | generateScrollFrames(data) { |
| | | const cols = this.specWidth; |
| | | const rows = this.specHeight; |
| | | const totalCols = this.specWidth * 10; |
| | | const step = 3; |
| | | |
| | | let grid = []; |
| | | for (let r = 0; r < rows; r++) { |
| | | grid.push(data.slice(r * totalCols, (r + 1) * totalCols)); |
| | | } |
| | | |
| | | const frames = []; |
| | | let offset = 0; |
| | | |
| | | while (offset < totalCols) { |
| | | let remainingEmpty = true; |
| | | for (let r = 0; r < rows; r++) { |
| | | for (let c = offset; c < totalCols; c++) { |
| | | if (grid[r][c] !== '' && grid[r][c] !== '000000') { |
| | | remainingEmpty = false; |
| | | break; |
| | | } |
| | | } |
| | | if (!remainingEmpty) break; |
| | | } |
| | | |
| | | if (remainingEmpty) break; |
| | | |
| | | let frame = []; |
| | | for (let r = 0; r < rows; r++) { |
| | | let row = grid[r].slice(offset, offset + cols); |
| | | while (row.length < cols) { |
| | | row.push('000000'); |
| | | } |
| | | frame = frame.concat(row); |
| | | } |
| | | |
| | | frames.push(frame); |
| | | offset += step; |
| | | } |
| | | |
| | | return frames; |
| | | }, |
| | | // 生成一帧动画其他帧数据 |
| | | generateFrames(data, frameCount = 24) { |
| | | const cols = this.specWidth; // 每行 24 个 |
| | |
| | | changeMode(e) { |
| | | this.fpsList = [] |
| | | this.fpsData = [] |
| | | if (e == 0) { |
| | | this.gridRect = null |
| | | if (e == 0 || e == 2) { |
| | | this.total = 1 |
| | | } else { |
| | | this.total = 2 |
| | |
| | | }) |
| | | }, |
| | | // 生成点阵数据 |
| | | generateDotMatrix(char) { |
| | | generateDotMatrix(char, startCol = null) { |
| | | return new Promise((resolve, reject) => { |
| | | |
| | | // 使用 uni-app 的 canvas context |
| | |
| | | // 设置字体样式 |
| | | ctx.setFontSize(this.canvasHeight); |
| | | ctx.setFillStyle('#000') |
| | | ctx.setTextAlign('center') |
| | | ctx.setTextBaseline('middle') |
| | | // 绘制文字 |
| | | // 计算文字位置 |
| | | // 水平居中 |
| | | const x = this.canvasWidth / 2; |
| | | // 垂直居中,稍微向上偏移一点 |
| | | const y = this.canvasHeight / 2 + 10; |
| | | |
| | | // 绘制文字 |
| | | ctx.fillText(char, x, y); |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | |
| | | if (startCol !== null) { |
| | | ctx.setTextAlign('left') |
| | | const cellWidth = this.canvasWidth / colCount; |
| | | const x = startCol * cellWidth; |
| | | ctx.fillText(char, x, y); |
| | | } else if (this.modeVal == 2) { |
| | | // 滚动动画:文字靠左对齐 |
| | | ctx.setTextAlign('left') |
| | | const x = 20; |
| | | ctx.fillText(char, x, y); |
| | | } else { |
| | | // 其他模式:文字水平居中 |
| | | ctx.setTextAlign('center') |
| | | const x = this.canvasWidth / 2; |
| | | ctx.fillText(char, x, y); |
| | | } |
| | | |
| | | // 绘制到画布 |
| | | ctx.draw(false, () => { |
| | |
| | | width: this.canvasWidth, |
| | | height: this.canvasHeight, |
| | | success: (res) => { |
| | | console.log(res) |
| | | console.log('canvasGetImageData', res) |
| | | const imageData = res.data; |
| | | // 生成一维数组 |
| | | const pixelArray = new Array(this.height * this.width).fill('') |
| | | |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1) |
| | | const pixelArray = new Array(this.height * colCount).fill('') |
| | | |
| | | // 计算每个格子的像素大小 |
| | | const cellWidth = this.canvasWidth / this.width; |
| | | const cellWidth = this.canvasWidth / colCount; |
| | | const cellHeight = this.canvasHeight / this.height; |
| | | |
| | | // 生成一维数组 |
| | | for (let y = 0; y < this.height; y++) { |
| | | for (let x = 0; x < this.width; x++) { |
| | | for (let x = 0; x < colCount; x++) { |
| | | let blackPixels = 0; |
| | | let totalPixels = 0; |
| | | |
| | |
| | | |
| | | // 计算亮度 |
| | | const brightness = 0.3 * r + 0.59 * g + 0.11 * b; |
| | | |
| | | |
| | | // 如果亮度小于阈值且透明度大于阈值,则认为是黑色 |
| | | if (brightness < 128 && a > 128) { |
| | | blackPixels++; |
| | |
| | | totalPixels++; |
| | | } |
| | | } |
| | | |
| | | |
| | | // 如果黑色像素占比超过阈值,则设置为当前选择的颜色 |
| | | const isBlack = blackPixels / totalPixels > 0.3; |
| | | const arrayIndex = y * this.width + x; |
| | | pixelArray[arrayIndex] = isBlack ? this.color : ''; // 改为颜色值或空字符串 |
| | | const arrayIndex = y * colCount + x; |
| | | pixelArray[arrayIndex] = isBlack ? this.color : ''; |
| | | } |
| | | } |
| | | |
| | |
| | | }); |
| | | return; |
| | | } |
| | | this.previewWidth = this.width; |
| | | this.previewWidth = this.modeVal == 2 ? this.specWidth : this.width; |
| | | this.previewHeight = this.height; |
| | | this.previewFrames = this.buildPreviewFrames(); |
| | | this.previewFrameIndex = 0; |
| | |
| | | const data = this.fpsList[0]; |
| | | if (!data) return []; |
| | | return this.generatePreviewFrames(data, 24); |
| | | } else if (this.modeVal == 2) { |
| | | const data = this.fpsList[0]; |
| | | if (!data) return []; |
| | | return this.generateScrollFrames(data); |
| | | } else { |
| | | const frames = []; |
| | | for (let i = 0; i < this.total; i++) { |
| | |
| | | this.previewTimer = null; |
| | | } |
| | | }, |
| | | // 修改添加文字方法 |
| | | async addText() { |
| | | uni.showModal({ |
| | | title: '添加文字', |
| | | content: '', |
| | | editable: true, |
| | | placeholderText: '请输入文字', |
| | | success: async (res) => { |
| | | if (res.confirm) { |
| | | const text = res.content; |
| | | if (text.length > 0) { |
| | | try { |
| | | // 生成点阵数据 |
| | | const dotMatrix = await this.generateDotMatrix(text); |
| | | console.log('点阵数据:', dotMatrix); |
| | | this.pixelData = dotMatrix |
| | | } catch (error) { |
| | | console.error('生成点阵失败:', error); |
| | | uni.showToast({ |
| | | title: '生成点阵失败', |
| | | icon: 'none' |
| | | }); |
| | | } |
| | | } else { |
| | | uni.showToast({ |
| | | title: '请输入文字', |
| | | icon: 'none' |
| | | }); |
| | | } |
| | | addText() { |
| | | this.tempText = ''; |
| | | this.textType = 'overwrite'; |
| | | this.$refs.popupText.open(); |
| | | }, |
| | | closeTextPopup() { |
| | | this.$refs.popupText.close(); |
| | | }, |
| | | async confirmAddText() { |
| | | const text = this.tempText; |
| | | if (!text || text.length === 0) { |
| | | uni.showToast({ |
| | | title: '请输入文字', |
| | | icon: 'none' |
| | | }); |
| | | return; |
| | | } |
| | | |
| | | try { |
| | | if (this.textType === 'overwrite') { |
| | | const dotMatrix = await this.generateDotMatrix(text); |
| | | this.pixelData = dotMatrix; |
| | | } else { |
| | | const colCount = this.width * (this.modeVal == 2 ? 10 : 1); |
| | | const rightmostCol = this.findRightmostNonEmptyCol(colCount); |
| | | const startCol = rightmostCol === -1 ? 0 : rightmostCol + 2; |
| | | const dotMatrix = await this.generateDotMatrix(text, startCol); |
| | | this.mergePixelData(dotMatrix); |
| | | } |
| | | this.$refs.popupText.close(); |
| | | } catch (error) { |
| | | console.error('生成点阵失败:', error); |
| | | uni.showToast({ |
| | | title: '生成点阵失败', |
| | | icon: 'none' |
| | | }); |
| | | } |
| | | }, |
| | | findRightmostNonEmptyCol(colCount) { |
| | | for (let col = colCount - 1; col >= 0; col--) { |
| | | let isEmpty = true; |
| | | for (let row = 0; row < this.height; row++) { |
| | | const index = row * colCount + col; |
| | | if (this.pixelData[index] !== '' && this.pixelData[index] !== null && this.pixelData[index] !== undefined) { |
| | | isEmpty = false; |
| | | break; |
| | | } |
| | | } |
| | | }); |
| | | if (!isEmpty) { |
| | | return col; |
| | | } |
| | | } |
| | | return -1; |
| | | }, |
| | | mergePixelData(dotMatrix) { |
| | | for (let i = 0; i < dotMatrix.length; i++) { |
| | | if (dotMatrix[i] !== '' && dotMatrix[i] !== null && dotMatrix[i] !== undefined) { |
| | | this.$set(this.pixelData, i, dotMatrix[i]); |
| | | } |
| | | } |
| | | }, |
| | | } |
| | | } |
| | |
| | | justify-content: center; |
| | | margin-bottom: 15rpx; |
| | | } |
| | | .color_list { |
| | | width: 100%; |
| | | .color_picker_wrapper { |
| | | padding: 30rpx 0; |
| | | display: flex; |
| | | justify-content: center; |
| | | flex-wrap: wrap; |
| | | gap: 30rpx; |
| | | } |
| | | .color-picker-scroll { |
| | | max-height: 90vh; |
| | | box-sizing: border-box; |
| | | padding: 50rpx; |
| | | |
| | | .color_item { |
| | | width: 30rpx; |
| | | height: 30rpx; |
| | | border-radius: 5rpx; |
| | | } |
| | | } |
| | | .color-picker-wrapper { |
| | | zoom: 0.5; |
| | | padding: 0 25%; |
| | | } |
| | | |
| | | .action_btn { |
| | |
| | | } |
| | | .controls { |
| | | position: absolute; |
| | | bottom: 10px; |
| | | left: 130px; |
| | | bottom: 10rpx; |
| | | left: 100rpx; |
| | | display: flex; |
| | | gap: 20px; |
| | | gap: 10rpx; |
| | | z-index: 9; |
| | | } |
| | | .exit_btn{ |
| | | position: absolute; |
| | | right: 30rpx; |
| | | bottom: 10rpx; |
| | | z-index: 9999; |
| | | } |
| | | .animation_pixel{ |
| | | width: 100vw; |
| | | height: 100vh; |
| | |
| | | top: -9999px; |
| | | } |
| | | .pixel_grid { |
| | | position: fixed; |
| | | left: 0; |
| | | top: var(--status-bar-height); |
| | | right: 0; |
| | | bottom: 0; |
| | | height: 80vh; |
| | | border-bottom: 1px solid #eee; |
| | | display: grid; |
| | | gap: 1px; |
| | | box-sizing: border-box; |
| | |
| | | |
| | | } |
| | | |
| | | .item {} |
| | | .item { |
| | | flex-direction:row; |
| | | gap:20rpx; |
| | | display:flex; |
| | | } |
| | | } |
| | | |
| | | .temp_item { |
| | |
| | | background: url('/static/img/bg_2.jpg') no-repeat center top; |
| | | background-size: 100% auto; |
| | | } |
| | | |
| | | .text_popup { |
| | | width: 600rpx; |
| | | background: #fff; |
| | | border-radius: 20rpx; |
| | | padding: 40rpx 30rpx; |
| | | box-sizing: border-box; |
| | | |
| | | .text_popup_title { |
| | | font-size: 16px; |
| | | font-weight: bold; |
| | | color: #333; |
| | | text-align: center; |
| | | margin-bottom: 15px; |
| | | } |
| | | |
| | | .text_popup_item { |
| | | display: flex; |
| | | align-items: center; |
| | | margin-bottom: 15px; |
| | | |
| | | .text_popup_label { |
| | | width: 50px; |
| | | font-size: 16px; |
| | | color: #666; |
| | | flex-shrink: 0; |
| | | } |
| | | |
| | | .text_popup_input { |
| | | flex: 1; |
| | | font-size: 16px; |
| | | } |
| | | |
| | | .text_popup_type { |
| | | flex: 1; |
| | | } |
| | | } |
| | | |
| | | .text_popup_btn { |
| | | display: flex; |
| | | margin-top: 20px; |
| | | justify-content: center; |
| | | gap: 20px; |
| | | } |
| | | } |
| | | </style> |